Skip to content
Snippets Groups Projects
Select Git revision
  • b8a8050e3d7664110795efda8126043ea18acc1f
  • main default protected
  • libquassel-migration
  • wip
  • ChenZhangg-Modify_GRADLE_1
  • jetpack-compose-rewrite
  • demo-jump-in-history
  • attachments
  • 1.7.0 protected
  • 1.6.2 protected
  • 1.6.1 protected
  • 1.6.0 protected
  • 1.5.3 protected
  • 1.5.2 protected
  • 1.5.1 protected
  • 1.5.0 protected
  • 1.4.4 protected
  • 1.4.3 protected
  • 1.4.2 protected
  • 1.4.1 protected
  • 1.4.0 protected
  • v1.3.3 protected
  • v1.3.2 protected
  • v1.3.1 protected
  • v1.3.0 protected
  • v1.2.28 protected
  • v1.2.27 protected
  • v1.2.26 protected
28 results

SignalProxy.kt

Blame
  • SignalProxy.kt 3.02 KiB
    package de.kuschku.libquassel.session
    
    import de.kuschku.libquassel.protocol.IdentityId
    import de.kuschku.libquassel.protocol.NetworkId
    import de.kuschku.libquassel.protocol.QVariant_
    import de.kuschku.libquassel.protocol.message.HandshakeMessage
    import de.kuschku.libquassel.protocol.message.SignalProxyMessage
    import de.kuschku.libquassel.quassel.syncables.Identity
    import de.kuschku.libquassel.quassel.syncables.Network
    import de.kuschku.libquassel.quassel.syncables.interfaces.ISyncableObject
    
    interface SignalProxy {
      fun handle(f: SignalProxyMessage.SyncMessage) = false
      fun handle(f: SignalProxyMessage.RpcCall) = false
      fun handle(f: SignalProxyMessage.InitRequest) = false
      fun handle(f: SignalProxyMessage.InitData) = false
      fun handle(f: SignalProxyMessage.HeartBeat) = false
      fun handle(f: SignalProxyMessage.HeartBeatReply) = false
    
      fun handle(f: SignalProxyMessage): Boolean = when (f) {
        is SignalProxyMessage.SyncMessage    -> handle(f)
        is SignalProxyMessage.RpcCall        -> handle(f)
        is SignalProxyMessage.InitRequest    -> handle(f)
        is SignalProxyMessage.InitData       -> handle(f)
        is SignalProxyMessage.HeartBeat      -> handle(f)
        is SignalProxyMessage.HeartBeatReply -> handle(f)
      }
    
      fun dispatch(message: SignalProxyMessage)
      fun dispatch(message: HandshakeMessage)
    
      fun callSync(type: String, instance: String, slot: String, params: List<QVariant_>)
      fun callRpc(slot: String, params: List<QVariant_>)
    
      fun shouldSync(type: String, instance: String, slot: String): Boolean
      fun shouldRpc(slot: String): Boolean
    
      fun network(id: NetworkId): Network?
      fun identity(id: IdentityId): Identity?
    
      fun renameObject(syncableObject: ISyncableObject, newName: String, oldName: String)
      fun renameObject(className: String, newName: String, oldName: String)
      fun synchronize(syncableObject: ISyncableObject?, baseInit: Boolean)
      fun synchronize(syncableObject: ISyncableObject?) = synchronize(syncableObject, false)
      fun stopSynchronize(syncableObject: ISyncableObject?)
    
      companion object {
        val NULL = object : SignalProxy {
          override fun dispatch(message: SignalProxyMessage) = Unit
          override fun dispatch(message: HandshakeMessage) = Unit
          override fun callSync(type: String, instance: String, slot: String,
                                params: List<QVariant_>) = Unit
    
          override fun callRpc(slot: String, params: List<QVariant_>) = Unit
          override fun shouldSync(type: String, instance: String, slot: String) = false
          override fun shouldRpc(slot: String) = false
          override fun network(id: NetworkId): Network? = null
          override fun identity(id: IdentityId): Identity? = null
          override fun renameObject(syncableObject: ISyncableObject, newName: String,
                                    oldName: String) = Unit
    
          override fun renameObject(className: String, newName: String, oldName: String) = Unit
          override fun synchronize(syncableObject: ISyncableObject?, baseInit: Boolean) = Unit
          override fun stopSynchronize(syncableObject: ISyncableObject?) = Unit
        }
      }
    }